(W.I.P) LOMO

My end goal is to create a unique piece "inspired" by Tano Bonfanti concept. The reason for my deviation from the concept is to maintain more of a human anatomy under the suit and to change some the connections and overall proportions of the armor to technically make it more functional.
https://www.artstation.com/artwork/2eeKx

Loraine howard iii loraine howard iii keyshot practice 2

WIP 7: Changes are done, finishing up the low.

Loraine howard iii loraine howard iii keyshot practice paintover2

WIP 6: I did a Paint over, re-engineered the shoulder area for more movement . It's more of a shoulder pad with elastic to stretch similar to football pads. I also added smaller fine details and made some of the bigger components smaller in scale

Loraine howard iii keyshot practice

WIP 5: Real Close to finishing the high, just making small tweaks. I might go back and re-engineer the shoulder area so it's not so restrictive.

Loraine howard iii low

WIP 4: working on low. I might go back and re-engineer the shoulder area so it's not so restrictive.

Loraine howard iii 1 small

WIP 3: Detailing phase, I plan to add dents, wear and tear to add asymmetry

Loraine howard iii 04

WIP 2: Starting a clean high poly mesh

Loraine howard iii 03

WIP 1: Playing around with proportions